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Dylan Doyle's Portfolio

Who I Am

My name is Dylan Doyle, and I am aspiring to be a Level Designer. My journey started on September 26, 2022, when I joined Full Sail University to become a game designer. For the past 2 and a half years I have been tirelessly working to improve my skills to designing games, but have recently chosen to focus more on Level Design. The way a level is built can greatly make or break immersion, and my aim is to make the most immersive level there are. I want to create worlds the player can get lost in for hours.

projects.

What I worked/am working on

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